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Sculptures

For part of our project, we each made a sculpture, as students of the course would make for their final project. First, we used the Dagu Red Back Spider Board and coded in the Arduino programming language. We then remade our sculptures using the technology that we researched: either the PyBoard or the Raspberry Pi. 

Dance Score as Sculpture

This sculpture is based on a dance score where an audience member can either be one one side of a curtain where they cannot see the dancer and can call out things to change the dancer's score, or they can be on the side where they can see the dancer but cannot call out things to change the score. Here there is a stage with a figure on the stage and sensors on the back of the stage. These sensors can be triggered to affect the dance, where a specific dance is associated with each combination of triggered sensors. The person interacting with this sculpture can then only change the score (the dance) or can watch the dance but not both at the same time.

Anna Johnson
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This sculpture is inspired by the interaction between different expressions of art. It plays with movement, drawing, and music. A user stands inside the box, where a motion sensor detects if the user is moving or not. If the user is moving, the pen is moved using a servo to touch the paper. The user can also play the piano keys which, instead of playing sounds, dictate the pattern in which the lower servos move which controls the paper.  

Musical Movement
Ethan Somes
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Basketball Finite State Machine
Delroy Mangal

My sculpture, the Basketball Finite State Machine, was inspired by arcade basketball games in places like Dave and Busters. Like those basketball arcade games, the user must press a button to start the game. That is the green button on the side. The sculpture will then move back and forth as the user tries to bounce the ball into the basketball hoop. The player will have 45 seconds in order to score 3 points in order to win the game. My sculpture utilizes 4 servos, 1 button, 2 multiple frequency buzzers, 1 breadboard, and a little crash sensor to behave the way it does. 

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My sculpture is called Panicking Circles. It consists of 16 circles, each of which is controlled by a separate servo. In the default state, each circle is turning back and forth at a random speed.

 

There are three ultrasonic sensors that are attached to the frame of the sculpture, one to the left, one to the right and one to the front. If the sensor detects an object approaching the sculpture, circles in different parts of the sculpture will start turning more quickly. In other words, they panick upon the appearance of another object.

Panicking Circles
Yitong Chen
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